![]() ![]() If I don’t call it something with A&A in the title, it may get lost that it supports A&A. I thought about making the app completely generic as you suggest, but decided if I do I probably shouldn’t call it anything that has Axis and Allies in the title. Through upgrades (most likely free) you’ll be able to gain additional game editions over time as they come out or as I add them. Now it will be just one one app that supports multiple versions/editions of A&A. I was originally going to have different apps for the various versions of A&A as I stated in my original post, but decided against it. Thanks for your comment! I decided to move forward with the project and am about 75% complete with it now. Marketing analysis is not an exact science, but I want to at least make sure there is a reasonable amount of interest before I proceed. However, I’m not clear on how much those two circles overlap and within that overlap, how many are be interested in possibly purchasing apps like this.Īny feedback, suggestions or comments are welcome. I also understand the iOS user circle is very large. My plan would be to price each app edition at $2.99 on the iTunes store. I am an avid A&A player and would love having such a tool, but my ultimate goal is to make money. I know there are already several calculators out there, including one for iOS devices, but what I am designing would take the best features from all of them and put it all in one place. In addition, I’m considering adding a banker feature to keep track of territories and current IPC per country. Each would have a combat simulator with hit and run and must take options as well as probability graphs for victory, role reversing, etc. ![]() What I would produce is individual apps sold separately for each of the various editions, including but not limited to 1940, 1942, Europe, Pacific, D-Day and Guadalcanal. Eventually I would like to extend the supported platforms to Android, tablet and desktop PCs. ![]() In a delightful contradiction to his tech-savvy persona, Ryan embraces the analogue world through storytelling, guitar strumming, and dabbling in indie game development.I am considering writing an Axis and Allies Toolkit for the iOS platform (iPhone, iPod, iPad). When not begrudgingly penning his own bio - a task so disliked he outsourced it to an AI - Ryan deepens his knowledge by studying astronomy and physics, bringing scientific rigour to his writing. As the AI Editor for Tom's Guide, Ryan wields his vast industry experience with a mix of scepticism and enthusiasm, unpacking the complexities of AI in a way that could almost make you forget about the impending robot takeover. Ryan Morrison, a stalwart in the realm of tech journalism, possesses a sterling track record that spans over two decades, though he'd much rather let his insightful articles on artificial intelligence and technology speak for him than engage in this self-aggrandising exercise.
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